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Added conque, terminal emulator
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209
vim/autoload/conque_term/conque_screen.py
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209
vim/autoload/conque_term/conque_screen.py
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# FILE: autoload/conque_term/conque_screen.py {{{
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# AUTHOR: Nico Raffo <nicoraffo@gmail.com>
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# WEBSITE: http://conque.googlecode.com
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# MODIFIED: 2010-11-15
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# VERSION: 2.0, for Vim 7.0
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# LICENSE:
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# Conque - Vim terminal/console emulator
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# Copyright (C) 2009-2010 Nico Raffo
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#
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# MIT License
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE. }}}
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"""
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ConqueScreen is an extention of the vim.current.buffer object
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It restricts the working indices of the buffer object to the scroll region
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which pty is expecting. It also uses 1-based indexes, to match escape
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sequence commands.
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E.g.:
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s = ConqueScreen()
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...
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s[5] = 'Set 5th line in terminal to this line'
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s.append('Add new line to terminal')
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s[5] = 'Since previous append() command scrolled the terminal down, this is a different line than first cb[5] call'
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"""
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import vim
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class ConqueScreen(object):
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# CLASS PROPERTIES {{{
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# the buffer
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buffer = None
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# screen and scrolling regions
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screen_top = 1
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# screen width
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screen_width = 80
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screen_height = 80
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# }}}
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def __init__(self): # {{{
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self.buffer = vim.current.buffer
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self.screen_top = 1
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self.screen_width = vim.current.window.width
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self.screen_height = vim.current.window.height
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# }}}
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###############################################################################################
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# List overload {{{
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def __len__(self): # {{{
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return len(self.buffer)
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# }}}
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def __getitem__(self, key): # {{{
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real_line = self.get_real_idx(key)
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# if line is past buffer end, add lines to buffer
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if real_line >= len(self.buffer):
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for i in range(len(self.buffer), real_line + 1):
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self.append(' ' * self.screen_width)
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return u(self.buffer[real_line], 'utf-8')
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# }}}
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def __setitem__(self, key, value): # {{{
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real_line = self.get_real_idx(key)
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if CONQUE_PYTHON_VERSION == 2:
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val = value.encode('utf-8')
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else:
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# XXX / Vim's python3 interface doesn't accept bytes object
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val = str(value)
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# if line is past end of screen, append
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if real_line == len(self.buffer):
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self.buffer.append(val)
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else:
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self.buffer[real_line] = val
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# }}}
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def __delitem__(self, key): # {{{
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del self.buffer[self.screen_top + key - 2]
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# }}}
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def append(self, value): # {{{
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if len(self.buffer) > self.screen_top + self.screen_height - 1:
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self.buffer[len(self.buffer) - 1] = value
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else:
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self.buffer.append(value)
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if len(self.buffer) > self.screen_top + self.screen_height - 1:
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self.screen_top += 1
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if vim.current.buffer.number == self.buffer.number:
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vim.command('normal G')
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# }}}
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def insert(self, line, value): # {{{
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l = self.screen_top + line - 2
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self.buffer.append(value, l)
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# }}}
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# }}}
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###############################################################################################
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# Util {{{
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def get_top(self): # {{{
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return self.screen_top
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# }}}
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def get_real_idx(self, line): # {{{
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return (self.screen_top + line - 2)
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# }}}
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def get_real_line(self, line): # {{{
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return (self.screen_top + line - 1)
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# }}}
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def set_screen_width(self, width): # {{{
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self.screen_width = width
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# }}}
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# }}}
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###############################################################################################
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def clear(self): # {{{
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self.buffer.append(' ')
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vim.command('normal Gzt')
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self.screen_top = len(self.buffer)
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# }}}
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def set_cursor(self, line, column): # {{{
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# figure out line
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real_line = self.screen_top + line - 1
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if real_line > len(self.buffer):
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for l in range(len(self.buffer) - 1, real_line):
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self.buffer.append('')
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# figure out column
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real_column = column
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if len(self.buffer[real_line - 1]) < real_column:
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self.buffer[real_line - 1] = self.buffer[real_line - 1] + ' ' * (real_column - len(self.buffer[real_line - 1]))
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# python version is occasionally grumpy
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try:
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vim.current.window.cursor = (real_line, real_column - 1)
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except:
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vim.command('call cursor(' + str(real_line) + ', ' + str(real_column) + ')')
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# }}}
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def reset_size(self, line): # {{{
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# save cursor line number
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real_line = self.screen_top + line
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# reset screen size
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self.screen_width = vim.current.window.width
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self.screen_height = vim.current.window.height
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self.screen_top = len(self.buffer) - vim.current.window.height + 1
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if self.screen_top < 1:
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self.screen_top = 1
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# align bottom of buffer to bottom of screen
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vim.command('normal ' + str(self.screen_height) + 'kG')
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# return new relative line number
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return (real_line - self.screen_top)
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# }}}
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def scroll_to_bottom(self): # {{{
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vim.current.window.cursor = (len(self.buffer) - 1, 1)
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# }}}
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def align(self): # {{{
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# align bottom of buffer to bottom of screen
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vim.command('normal ' + str(self.screen_height) + 'kG')
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# }}}
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# vim:foldmethod=marker
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